Enrichment

Happy Anniversary! 10 Years of DesigningZoos.com

Can you believe this summer marks ten years of my little corner of the internet talking about design and the future of zoos and aquariums? Although my posting has become more infrequent as my professional life has evolved, you--my supportive and sometimes thoughtfully critical reader--remain constant. I owe you a huge Thank You for reading my ramblings, and contributing your thoughts. For funsies, I thought we'd review a few of the highlights from the past 10 years and over 200 posts!

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Top Ten All-Time-Most-Popular Posts (by visits)

10. "Visitors: An Overlooked Species at the Zoo" (2013) by guest blogger and colleague, Eileen (Ostermeier) Hill. Discusses the critical importance of visitor studies at zoos, some hurdles to studies, and the role of designers relative to visitor studies.

9. "The Future of Zoos: Blurring the Boundaries" (2014) a second entry by guest blogger and obviously brilliant colleague, Eileen Hill. Powerpoint presentation with script about trends in zoos today and how they may play out into zoos of the future. Eileen proposes zoos of the future will by hybrids of multiple science based institutions.

8. "St. Louis Zoo's SEA LION SOUND" (2012). Showcasing the then-new exhibit at the Zoo including fly-thru video, photos of new exhibit, and interview with one of the architects from PGAV Destinations who helped bring the design into reality.

7. "SAFARI AFRICA! Revealed at Columbus Zoo" (2012). Announcement of the ground-breaking of the eventual AZA Top Honors in Design award-winning Heart of Africa (renamed). Includes renderings and site plan.

6. "Underdogs: The Appeal of the Small Zoo" (2013). Exploration of what makes small zoos so appealing to visitors, and meaningful to work for as a designer. Features Binder Park Zoo, Central Florida Zoo, and Big Bear Alpine Zoo.

5. "In Marius' Honor" (2014) by guest blogger and now Project Manager at the esteemed Monterey Bay Aquarium, Trisha Crowe. Trisha explores her emotional reaction to the Copenhagen Zoo's disposal of Marius the giraffe, and implores readers to support zoos, no matter your stance on animal rights.

4. "Small and Sad: Dubai Zoo's Relocation on Hold Again" (2009). Occurred to me today, should have been title "Small and SAND", but the sad state of the old zoo is what made this post so popular. Includes design plans and renderings--which I am sure are woefully out of date. Anyone have any updates??

3. "How to Become a Zoo Designer" (2014). After about 25,000 emails from aspiring zoo designers asking similar questions, I just went ahead and wrote it up to shortcut a step... Still, feel free to email me--I always write back. Let's be pen pals!

2. "The Next Zoo Design Revolution" (2008). One of my very first posts, which explains the popularity. Some say naïve, some say gutsy look at incremental revolution in zoos. The future of zoos has been examined at least 300 times since this one, but in re-reading, I see some kernels of accuracy. Expect an update soon...

And in the #1 spot....

1. "A Quick Lesson in Zoo Design History" (2008). Perhaps my second post ever, which again explains it's number 1 spot. A not-as-advertised look at zoo design history which, I have a feeling, has been referenced by many of the 25,000 students (above) in their zoo projects. Holla at me if you cited me!

Top Ten Recommended Reads for Zoo Designers (aside from those above)

10. "To Safari or Night Safari" (2008). I'm a sucker for the title. But this post examines the very slow to catch on trend of after-hours programming or extended zoo hours as a feasible method to increase attendance. Post-posting amendment: in particular, this is a great strategy for targeting adults without kids.

9. "Does Winter Have to be a Dead Zone at the Zoo?" (2013). I cheated a little on this one. I didn't actually post to DZ.com, but to my blog at Blooloop.com where many of my more recent posts have been landing. This one discusses another strategy to increase attendance by targeting the most difficult time of year for temperate zoos: winter.

8. "Zoo Exhibits in Three Acts" (2011). Storytelling in zoo exhibits, told through, what else?: a story.

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7. "8 Characteristics of Brand Experience" (2018). A new one! Understanding what makes strong brands so very strong is important and applicable to new attractions at zoos and aquariums. Examined through the lens of non-zoo brands, like my fav: OrangeTheory.

6. "Interactivity and Zoos" (2013). Examining the different modes of interactivity that are available in zoos, and how they can be applied to experience. A good primer.

5. "How Animal Behavior Drives Zoo Design" (2011). Starting with animals in design can be overwhelming. What information is pertinent to a designer, and what is just interesting to know. Another good primer for learning the basics of zoo design.

4. "Chasing Big Cats: Snow Leopards and Perseverance" (2017). Being a good designer is about so much more than just having cool ideas and being able to communicate them well. Learn the qualities intangible qualities that make good designers, GREAT. Don't be afraid...hint, hint.

3. "Making Responsible Tacos: Conservation Brand Perception at Zoos and Aquariums" (2015). Adapted from a talk I gave, I examine how aspirational brand should translate to experience in zoos and aquariums using the popular taco analogy. Yum. Tacos.

2. "Five Zoo Innovations that have been around for Decades"Part 1, Part 2, Part 3, Part 4, Part 5 (2014). Again, pulled from Blooloop. A series of 5 posts examining design elements and characteristics that American zoos have been implementing for decades. This series was an angry reaction to the 'revolutionary' design of metal pods floating through a zoo in Europe. A woman scorned...publishes 5 posts to prove how you don't know anything about innovation. Ha!

1. "Zoos in a Post Truth World" (2017). What every zoo and aquarium advocate needs to consider in this continued atmosphere of skepticism, critique, and distrust. As a zoo designer, you must be aware of changing perceptions and the power we have to shape them.

Top Ten Things I Learned in the Last Ten Years (Blogging or Otherwise...)

10. I'm not shy; I'm introverted

9. How to poop in a hole while wearing 3 three layers of snow pants

9a. Always pack enough Pepto tabs (at least 2 per day while away)

8. I'm not good at social media (see: 10 years of blogging and 600 Twitter followers, probably mostly for cat pics)

7. And speaking of cats, the rubbery buttons of a TV's remote control makes said remote an easy tool to remove cat hair from sofas and pants

6. I sleep better when flying in Business Class

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5. Always pay the extra money to hire movers to load and unload that U-Haul

4. Writing isn't hard. Just start typing and...

3. Confidence

2. I lose all 'adultness' around ice cream and baby animals

1. Zoo and aquarium people are really the best people in the world.

Here's to many more decades of Zoo & Aquarium design!

With love and respect--

Your friend, Stacey

Giraffe Feeding Beneficial to Animals

Recently, I was engaged in a friendly debate about the merits (or faults) of a giraffe feeding experience.  One of the issues that came up was whether or not the experience negatively affected the animals.  As it turns out, a student at my alma mater, Michigan State University, was wondering the very same thing. His research, documented via poster for the AZA Conference Poster Session, indicates giraffe feeding programs act as a form of enrichment for the animals, and are therefore beneficial.  His preliminary results follow:

Effects of Guest Feeding Programs on Captive Giraffe Behavior

Effects of Guest Feeding Programs on Captive Giraffe Behavior

Effects of Guest Feeding Programs on Captive Giraffe Behavior

Effects of Guest Feeding Programs on Captive Giraffe Behavior

How Animal Behavior Drives Zoo Design

Some designers begin with a poem.  Others look at the educational message.  Still others envision a place.  I always start with the animal. When I start my design process with the animal, I don't literally mean that I sit down with Google (or even--do you remember this--flipping through books!) spending  hours researching the animal's natural history.  What I mean is that I immediately register what I know about that animal and have that inform all aspects of design.  Of course, I've been doing this for a while and I have quite a bit of animal trivia logged away in my own dusty library of grey matter.

But, really, what is it that informs design?  What information about an animal is truly useful in creating its surroundings?  The subject of animal behavior is a nearly unending panacea of amazing stories, but determining what facts help inform design can be an overwhelming question.

To help you navigate the masses of information available about specific animals, I've condensed the vast subject of animal behavior into six basic categories relevant to zoo designers.

1. Food Acquisition:  Are they carnivores, omnivores, or herbivores?

2. Social Structure:  Do they live in groups, pairs, or singly?

3. Time of Activity: Are they nocturnal, diurnal, or crepuscular (active at dawn and dusk)?

4. Micro-Habitat: Do they live primarily in trees (arboreal), on land (terrestrial), in water (aquatic), or some combination of any or all of the three?

5. Personality: Are they shy, curious, skittish, indifferent, vicious?

6. Reproduction: Does their reproductive strategy require any particular element in their physical environment?

Each of the above will provide insight into the physical surroundings that will best house an animal in captivity.  For example, carnivores tend to exert energy in bursts, spending the rest of the day sleeping.  They also tend to prefer the high vantage points where they can scan the horizon and smell the air.  Knowing this, we'd immediately suggest providing this carnivore with several high points in their exhibit, preferably where they can be in close proximity to the guest as they sleep.  Jungala at Busch Gardens achieves this well with their tiger pop-up--highest point of the exhibit is actually a viewing window!

Another great example is the amazing bower bird.  We could easily create just another generic aviary with a gravel floor or concrete basin.  But understanding their reproductive behavior would allow us to create an environment whereby they are able to create their own habitat.  {Or, more than that, we could re-create one of their creations on the guest side of things in order to illustrate their great ability.}

Beyond these basics, understanding animal behavior encourages us to strive for ever-more enriching environments.  To design an enrichment device, or simply to provide a habitat that provides the most basic form of enrichment--choice, requires that you understand the natural history of an animal.

Oftentimes designers who do not have a specialization in animals, jump immediately to the guest experience; creating a place or a story for the visitor.  But, we must understand that a good guest experience at a zoological park revolves around the ANIMAL, not the setting we create.  People come to the park to see animals.  And if the animals look unhealthy or unhappy, the most beautiful ancient Mayan ruins won't save the experience.  Look to the animals first.  Be inspired by their lives before creating a story, and you'll see that your final product will be by far the best experience possible for both guests and the animals living there.

Every animal has a story.  Its our job to tell it.

Resources:

"Integrating Animal Behavior and Exhibit Design" by John Seidensticker and James Doherty

"Part Five: Behavior" from Wild Mammals in Captivity